6/20/2011

On 10:00 PM by Site Admin
ADDITIONS
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  • Based on reports and community feedback resilience formulas have been reverted back to original (Trinity) values 
  • [Runescroll of Fortitude], [Drums of Forgotten Kings], [Drums of the Wild] and other consumables will now properly follow level requirement
  • Slight corrections to festive holiday mount transformations
  • Corrections to Blood Prince Councel to avoid exploitation of the bosses
  • Corrections to Sindragosa to prevent frost tombs being placed on pets or totems
  • Many corrections to boss Anomalus
  • Corrections to many achievement's criteria and boss roleplay voices
  • Fixed the boss Herald Volazj in Ahn'kahet: The Old Kingdom
  • Fixed Area of Effect elements of Putricide's Mutated Plague and Stinky's plague Stench
  • Quest [An Apexis Relic] has been fixed
  • Quest [The Relic's Emanation] has been fixed
  • Fixed visibility issues with deathstate (corpse/respawn) functions
  • Optimizations to visibility range on enemies
  • Corrections to block values on items, aswell as the formula
  • Snorri will now be able to throw snowball's only at a Seething Revenant
  • 2 Exploit fixes

CLASSES
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Death Knight

  • [Heart Strike] damage will now properly be increased by diseases applied to target

Druid

  • Fixed an issues where players could get stuck in shapeshifting forms when switching quickly
  • Restoration bonus for [Item - Druid T10 Restoration 4P Bonus (Rejuvenation)] has been implemented
  • Damage coefficient of [Starfall] has been updated

Paladin

  • Fixed bonus for [Item - Paladin T10 Retribution 2P Bonus]

Priest

  • Priest's [Mana Burn] can now break fear effects

Warrior

  • [Safeguard] will no longer be applied to the caster himself


DUNGEONS AND BATTLEGROUNDS
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  • Icecrown Citadel
  • Professor Putricide's [Tear Gas] will now be correctly removed from nearby players, pets and the abomination
  • Lady Deathwhisper's [Frostbolt] will now be interruptable
  • Professor Putricide and Rotface: Little Ooze and Volatile Ooze health values have been fixed
  • Rotface's Big Ooze movement speed has been corrected
  • Stinky and Precious are now immune to [Death Grip]
  • Traps after Deathbringer Saurfang have been implemented
  • Trial of the Champion
  • Fixes to Eadric the Pure's spells
  • Halls of Reflection
  • Lich King will now only spawn adds in front of him
  • Added "roleplaying" before the first encounter and animation with it
  • Strand of the Ancients
  • Fixed achievements [The Dapper Sapper] and [Explosives Expert]



QUESTS
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  • [Massacre At Light's Point] has been corrected
  • Fixes to quest rewarding in zones Undercity and Blackrock Depths


GENERAL
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  • Diminishing returns on many spells have been corrected
  • [Nature's Grasp]'s proccing of [Entangling Roots] when moving has been fixed
  • Moving out of the starting zone of Battlegrounds now sends you back
  • Fix to visibility on certain auras and totems
  • Fixed problem with melee hit box too small for big creatures, you'll now be able to hit Cyanigosa, Lavanthor, etc. from the right distance
  • Changes to the way trainers display spells
  • Fixed Festive Holiday Mount transformation
  • Hunter Trainer model has been corrected
  • NPC's can no longer dodge while casting
  • [Replenishment] will now stack duration, not several instances
  • Allow stacking of auras proced from different item types
  • Fixes to the Skeletal Gryphon taxi
  • Experience reward for killing Enraged Spirits has been fixed
  • Disallow the use of emotes from NPCs and players when in a dead-state
  • Fixed a problem with Acherus Skeletal Gryphon
  • Elder Harkek respawn timer has been corrected
  • Fixed [Vanquished Clutches of Yogg-Saron]
  • Corrections to the Earthbind Totem
  • Fixed [Glyph of Starfire]
  • Fixes to [Master's Call] script
  • Added support for [Red Rider Air Rifle]
  • Fixes to [Map of the Geyser Fields]
  • Fixes to [Create Heart Candy]
  • Fixed [Who Are They: Cast from Questgiver]
  • Fixed duration of Noblegarden bunny transforms


CORE
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  • Corrections to battleground manager
  • Many corrections to the vehicle system, summoning and spells
  • Changes to the achievement manager
  • Structural changes to Quest, Spell and Aura systems
  • Many other structural changes for future updates
  • 5 Crash fixes