Showing posts with label molten wow changelog. Show all posts
Showing posts with label molten wow changelog. Show all posts

4/05/2012

CLASSES
_______________________________________________________________________________________

Death Knight

  • Corrections to Blood-Caked Blade, fixed damage scaling.
  • Fixed Scourge Strike
  • Fixed Glyph of Scourge Strike



Druid

  • Demoralizing Roar will now properly remove invisibility.
  • Savage Roar will now only work in Cat Form
  • Corrections to Vengeance
  • Druids will get haste instead of attack power buff from Deathbringer's Will



Mage

  • Focus Magic will now only proc on critical strikes



Paladin

  • Seal of Vengeance periodic damage coefficient has been corrected
  • Seal of Corruption periodic damage coefficient has been corrected
  • Repentance will now remove Righteous Vengeance DoT debuff



Warrior

  • Prevented the casting of pacify related spells on targets affected by Bladestorm.
  • You can no longer be knocked back while using Bladestorm
  • Enrage will no longer stack with Wrecking Crew
  • Demoralizing Shout will now properly remove invisibility.



DUNGEONS AND BATTLEGROUNDS
_______________________________________________________________________________________


  • Warsong Only: Season 1 has begun!
  • The Oculus, Ruby Sanctum, Isle of Conquest and Trial of the Champion have been released!
  • Corrected issue with Focusing Iris in Eye of Eternity.
  • Fixed teleport problems for multiple dungeons in the Dungeon Finder.
  • Corrections to immunities of Dungeon Finder bosses.
  • Battlegrounds and Arenas starting positions received corrections
  • Visibility for Battlegrounds and Arenas has been tweaked.


Isle of Conquest

  • Fixed gunship portals and parachute spell.
  • Fixed seaforium bomb stack respawn.
  • Many corrections to transports.
  • Scripted isle of conquest bosses.
  • Gunships have been scripted.
  • Faction specific fixes.
  • Siege Engine turrets scripted.
  • Related achievements fixed and enabled.


Strand of the Ancients

  • Players can now exit a vehicle once the round has finished.
  • Leaving a damaged Demolisher will no longer cause it to regenerate health


The Oculus

  • Corrections to Mage-Lord Urom script.
  • Fixed damage and effect of Mage-Lord Urom's Time Bomb
  • Added invincibility to Mage-Lord Urom when casting Empowered Arcane Explosion
  • Fixed Drako's floating bombs.
  • Fixed casting of Unstable Sphere Timer
  • Fixed casting of Unstable Detonation
  • Fixed Varos' and Urom's Centrifuge Shield
  • Corrections to Eregos encounter
  • Fixed Eternos' gossip
  • Fixed attacking bosses under the shield effect.
  • Fixed Amplify Magic casting and summoning Image of Belgaristrasz
  • Vehicles will gain additional spells after Urom is dead.
  • Fixed Azure Ring Guarian's flight animation
  • Drakos' adds will no longer attack pets. Fixed Cages opening after restart. Fixed drakes' spells, players can no longer use them to attack creatures on the ground.
  • Fixed Varos' Energize Cores
  • Ring-Lord Conjurer and Ring-Lord Sorceress will now have more spawns in all modes
  • Planar Anomaly will now be visible as intented
  • Trash has received script updates.


Icecrown Citadel

  • Added Knockback effect immunity to Stinky and Precious
  • Added Line of Sight to Blood-Prince Council and Instance Progress checks.
  • Sindragosa will no longer spawn bombs after the air phase is over.
  • Blood Queen Lana'thel and Blood Prince Council will now hold their weapons as intented
  • The Lich King's melee damage has been corrected.


Trial of the Crusader / Trial of the Champion

  • Added fixes to prevent problems with instance doors
  • Fixed Grand Champions and Black Knight encounters and spells. Vehicles will no longer be dazed by creatures
  • Corrections to Trial of the Champion instance script


Vault of Archavon

  • Meteor Fists damage will now be split between targets.


Ulduar

  • Corrections to Flame Leviathan's script.
  • Fixed Freya's achievement Lumberjacked (10 player)
  • Fixed the summoning of Freya's Chest.


Ruby Sanctum

  • Fixed Halion's Fiery Combustion and Soul Consumption
  • Fixed Meteor Strike
  • Corrections to many encounters in Ruby Sanctum
  • Fixed Corporeality boost and share
  • Changed Halion's hitbox, it is now bigger.


The Culling of Stratholme

  • Infinite Corruptors script has been rewritten.


Alterac Valley

  • Corrections to the battleground script.
  • Corrections to corpse looting


The Obsidian Sanctum

  • Boss Sartharion encounter loot and stats have been redone



QUESTS
_______________________________________________________________________________________

  • Fixed Mystery of the Infinite
  • Fixed Kickin' Nass and Takin' Manes
  • Corrections to Riding the Red Rocket
  • Massacre At Light's Point has been corrected
  • Brother Against Brother has been fixed
  • A Carver and a Croaker has been fixed
  • The Forgotten Tale has been scripted
  • A Mammoth Undertaking has been scripted
  • Cold Hearted has been corrected
  • Corrections to Fortunate Misunderstandings
  • A Righteous Sermon has been scripted
  • Cleaned up True Masters of the Light
  • Plagued Lands has been scripted
  • The Battle of/for Alterac will now have proper race requirements
  • Battling the Elements has been scripted
  • A Fall From Grace: Agent Skully will now provide the disguise as intented
  • This Just In: Fire Still Hot! has been fixed
  • Flexing for Nougat, Chicken Clucking for a Mint, Dancing for Marzipan and Incoming Gumdrop have all been scripted.
  • Jack Likes His Drink has been scripted
  • The Mosswalker Savior has been scripted
  • A Minor Substitution: Dropchance of Grizzly Hide has been corrected
  • Blightbeasts be Damned! has been fixed
  • Gurok the Usurper: Warmaul Skull dropchance has been corrected
  • Teron Gorefiend - Lore and Legend has been fixed
  • Forging a Head has been fixed
  • Hard to Swallow has been scripted
  • A Suitable Disguise has been scripted
  • Arelion's Mistress has been scripted
  • Bring 'Em Back Alive has been scripted
  • Slaves to Saronite has been fixed
  • The Codex of Blood has been fixed
  • Tempering The Blade has been scripted
  • Shatter the Orbs! has been fixed
  • Rivenwood Captives has been scripted
  • Blood Is Thicker has been corrected
  • Gruesome, But Necessary has been corrected
  • The Echo of Ymiron has been scripted


GENERAL
_______________________________________________________________________________________

  • Gautter and Northsea Duelist will now have an AI to duel
  • Coilfang Frenzy will no longer follow their targets out of the water
  • Noblegarden Bunny Controller will now be invisible as intented
  • Elder Harkek respawn timer has been decreased to 25 seconds
  • Arcane Wraith has been made hostile as intented
  • "Scoodles" should now be lootable as intented and have a path to follow
  • Grom'tor, Son of Oronok & Coilskar Commander (Shadowmoon Valley) received a path to follow and a better AI
  • Gamon will now have proper immunities
  • Special city guards with Stealth and Invisibility detection now have improved AI and Stats
  • Undercity's Seekers have been replaced by Dark Rangers
  • Dark Ranger Vorel and Inzi Charmlight in Dalaran will no longer be attackable
  • Twilight Corrupter is a summoned unit and will no longer be spawned by default
  • Reginald Arcfire and Brassbolt Mechawrench will no longer be attackable
  • Rafael Langrom will now sell all armor pieces he should
  • The Etymidian will now have the correct amount of health
  • Bythius the Flesh-Shaper respawn timer has been corrected and his 2 hounds will only be summoned on aggro
  • Boulderfist Mage will now have a proper AI
  • Master Flame Eater will no longer give alliance quests
  • Big Dancing Flames will now dance and be ignited
  • Headless Horseman loot has been corrected
  • Lil Timmy will now be followed by a white kitten and walk in formation
  • Bog Lurker rare spawn has been corrected
  • Rats will no longer drop money
  • Spells that dispel curses will now correctly remove all stacks/charged
  • Changes to line of sight system and collision detection.
  • Corrected an issue that allowed players to spawn a mass amount of turkeys
  • Fixed achievement G.N.E.R.D. Rage
  • Corrections to animation of scaling mounts
  • Corrections to the XP Formula.
  • Corrections to disarm.
  • Fixes to Hyldnir Harpoon
  • Fixed achievement The Alterac Blitz
  • Corrections to periodic damage formulas
  • Coilfang Frenzy will no longer attack stealthed players
  • Players attempting to solo a boss will no longer be mind controlled
  • Corrections to certain teleport related spells
  • Fixes to the combat state handling of vehicles
  • Corrections to pet abilities
  • Fixed Call of the Crusade (25 player)
  • Fixed Just Can't Get Enough (10 player) and Just Can't Get Enough (25 player)
  • Fixed Now We're Cookin'
  • Fixed Terokkar Turkey Time
  • Fixed The Turkinator
  • Corrected Turkey Lurkey
  • Corrections to Skeletal Gryphon Taxi.
  • Hard Boiled has been fixed.
  • Children's week achievements have been fixed
  • Corrections to Whistle related spells
  • Fixed Leeeeeeeeeeeeeroy!
  • Orphan Matron Mercy will now provide Orphan Whistles
  • Mirror of Truth and Coren's Chromium Coaster will now proc only on melee and ranged critical strikes
  • Aegis of Preservation use will no longer scale with spellpower
  • Gnomish Army Knife resurrection function will now be only usable by a Grand Master Engineer
  • Black Grasp of the Destroyer drain effect will no longer scale with spellpower
  • Silithid Qiraji Battle Tanks used as Ahn'Qiraj mounts will properly dismount you when zoning out of the instance
  • City Defender kill credits will no longer be awarded from guards
  • Shadowfrost Shard will now drop only for players on the specific quest
  • Disgusting Jar duration will now be in real time instead of in-game time
  • Flowers summoned by Springtime Stout will now have the correct size
  • Electromagnetic Gigaflux Reactivator barrier will no longer scale with spellpower
  • Elixir of Minor Accuracy will now be considered a Battle Elixir as intented
  • Trick or Treat transformation has been fixed
  • Lifeblood will now create a flower when casted
  • Many changes and corrections to Winter Veil data
  • Hand of A'dal will now award the title, this is a gift to the community


CORE
_______________________________________________________________________________________

  • PvP Title system has been enabled on Warsong.
  • Optimizations to database queries throughout the core.
  • Reverted problematic thread handling changes.
  • Further updates to the map visibility system
  • Updated threading for instanced maps.
  • Created new transport system.
  • Changes to the autobroadcast system.
  • 9 Exploit Fixes
  • 4 Crash Fixes
March 2012 Changelog - Cataclysm



CLASSES
_______________________________________________________________________________________

 Death Knight

  •  Glyph of Dark Succor is fixed
  •  Glyph of Death Strike is fixed
  •  Pillar of Frost will no longer root the Death Knight if Glyph of Pillar of Frost is not active
  •  Blood Shield effect stacks now
  •  Blood Shield is fixed



 Druid

  •  Stampede is fixed
  •  Worgen Moonkin Form is fixed
  •  Troll Moonkin Form is fixed
  •  Skull Bash is fixed
  •  Glyph of Starsurge is fixed



 Hunter

  •  Careful Aim is fixed
  •  Sniper Training is fixed
  •  Steady Shot will no longer generate double focus
  •  Kill Command is fixed
  •  Ferocious Inspiration is fixed
  •  Spirit Bond is fixed
  •  Posthaste is fixed
  •  Sic 'Em is fixed
  •  Bombardment can now crit from Multi-Shot crits only
  •  CrouchingTiger, Hidden Chimera is fixed
  •  Invigoration is fixed
  •  Claw damage calculation is fixed
  •  Spellbook will no longer incorrectly display "See your trainer" for Control Pet
  •  Spellbook will no longer wrongly show "See your trainer" for Mail Specialization



 Mage

  •  Glyph of Icy Veins is fixed
  •  Glyph of Polymorph is fixed
  •  Permafrost will now correctly heal the Water Elemental for 15% of damage dealt
  •  Critical Mass should proc from Scorch
  •  Critical Mass should proc from Pyroblast
  •  Teleport: Tol Barad is fixed
  •  Glyph of Fireball is fixed
  •  Glyph of Frostbolt is fixed



 Paladin

  •  Resistance Aura is fixed
  •  Guarded by the Light will now properly grant shield at overheal
  •  Divine Purpose is fixed
  •  Sanctified Wrath is fixed
  •  Zealotry is fixed
  •  Judgement of the Bold is fixed
  •  Sacred Shield is fixed
  •  Word of Glory will now benefit from Guarded by the Light
  •  Selfless Healer is fixed
  •  Sacred Duty will now only proc from Judgement
  •  Judgements of the Wise is fixed
  •  Vindication has been corrected
  •  Tower of Radiance is fixed
  •  Enlightened Judgements will now only proc Judgement
  •  Protector of the Innocent will no longer proc when healing self
  •  Holy Shield is fixed
  •  Infusion of Light will now only proc from Holy Shock critical strikes
  •  Reckoning will now correctly proc from blocked attacks
  •  Daybreak is fixed



 Priest

  •  Glyph of DIspel Magic is fixed
  •  Mind Sear target will no longer take damage 
  •  Lightwell is fixed



 Rogue

  •  Glyph of Blind is fixed
  •  Rupture damage is fixed
  •  Rupture formulas have been corrected



 Shaman

  •  Static Shock is fixed
  •  Mana Tide Totem is fixed
  •  Improved Lava Lash is fixed
  •  Searing Flames is fixed
  •  Purification is fixed
  •  Tidal Waves has been corrected
  •  Totem of Tranquil Mind has been added to trainers
  •  Spellbook will no longer wrongly show "See your trainer" for Mail Specialization



 Warlock

  •  Soul Swap is fixed
  •  Bane of Havoc is fixed
  •  Hand of Gul'dan is fixed
  •  Glyph of Soul Swap is fixed
  •  Aura of Foreboding is fixed
  •  Curse of Weakness will now correctly benefit from Jinx
  •  Rain of Fire will now correctly proc Aftermath stun effect
  •  Ritual of Souls is fixed
  •  Demonic Circle: Teleport is fixed
  •  Healthstone formula has been corrected
  •  Soulburn effect for Searing Pain, Healthstone and Demonic Circle: Teleport
  •  Create Healthstone will no longer attempt to create two Healthstones
  •  Glyph of Healthstone is fixed
  •  Health Funnel is fixed
  •  Demonic Rebirth is fixed
  •  Drain Soul will now correctly grant Soul Shards
  •  Unstable Affliction is fixed
  •  Pandemic is fixed
  •  Siphon Life is fixed
  •  Improved Soul Fire is fixed
  •  Demonic Pact is fixed
  •  Demonic Empowerment Voidwalker is fixed
  •  Soul Leech is fixed
  •  Shadow and Flame effect will now proc from Incinerate
  •  Nether Ward is fixed
  •  Shadowburn will now correctly grant Soul Shards
  •  Soul Link is fixed
  •  Decimation is fixed
  •  Mana Feed is fixed
  •  Fel Armor is fixed
  •  Metamorphosis is fixed
  •  Fel Flame is fixed
  •  Siphon Life proc fixed
  •  Cremation is fixed
  •  Drain Life is fixed
  •  Spellbook will no longer incorrectly display "See your trainer" for Control Demon



 Warrior

  •  Glyph of Berserker Rage is fixed
  •  Heavy Repercussions is fixed
  •  Meat Cleaver is fixed
  •  Stance Mastery is fixed
  •  Tactical Mastery is fixed
  •  Sword and Board is fixed
  •  Rude Interruption is fixed
  •  Sudden Death is fixed
  •  Victory Rush will now correctly work for Goblins
  •  Bloodsurge is fixed
  •  Hamstring internal cooldown fixed
  •  Trainer Sergeant Cleese spawned
  •  Blood Craze formula has been corrected
  •  Heroic Leap line of sight requirements have been corrected
  •  Heroic Leap directional mechanics have been corrected




DUNGEONS AND BATTLEGROUNDS
_______________________________________________________________________________________

 Dungeon Finder

  •  Improvements to matchmaking
  •  Dungeon Finder works now
  •  Multiple corrections to matchmaking
  •  Corrections to maps
  •  Improvements to average item level calculations
  •  Corrections to equipment slot calculations


  Blackwing Descent: Magmaw's Fissure

  •  Magmaw's Fissure has been fully scripted and opened


  Blackrock Caverns

  •  Instance has been fully scripted and opened


  Baradin Hold

  •  Instance has been fully scripted and opened


 The Stonecore

  •  Graveyard position has been corrected
  •  High Priestess Azil's Seismic Shards and movement during phase switching is fixed
  •  Ozruk's Elementium Spike Shield corrected
  •  Ozruk's Ground Slam corrected
  •  Ozruk's Shatter corrected
  •  Corborus' Thrashing Charge corrected
  •  Stonecore Sentry health in heroic mode corrected
  •  Bosses will now award Justice Points in heroic mode
  •  Corborus encounter has been fully scripted
  •  Slabhide encounter has been fully scripted
  •  Ozruk encounter has been fully scripted
  •  High Priestess Azil encounter has been fully scripted
  •  Rock Borer AI has been improved
  •  Millhouse Manastorm AI has been improved
  •  Slabhide's Eruption cooldown is fixed
  •  Slabhide loot has been corrected


 Halls of Origination

  •  Ammunae will now lose one stack of Energize when a Seedling Pod dies
  •  Further improvements to overall quality of encounters
  •  Bosses will now award Justice Points in normal mode
  •  Bosses will now award Justice Points in heroic mode
  •  Boss immunities have been corrected
  •  Earthrager Ptah's Flame Bolt will now target up to 2 players on normal mode
  •  Earthrager Ptah's Flame Bolt will now target up to 3 players on heroic mode
  •  Rajh Solar Fire range is fixed
  •  Rajh Solar Wind knockback effect is fixed
  •  Ammunae's Consume Life Energy and Seedling Pods' bloom timers are fixed
  •  Ammunae's Seedling Pods will now correctly bloom when Rampant Growth is cast
  •  Ammunae heroic mode energy regeneration is fixed
  •  Ammunae's heroic mode Bloodpetal Blossom visuals are fixed
  •  Anraphet encounter object visibility has been corrected



  Tempest Keep: The Arcatraz

  •  Instance has been fully scripted and opened



 Tempest Keep: The Mechanar

  •  Instance has been fully scripted and opened



 Tempest Keep: The Botanica

  •  Instance has been fully scripted and opened



 Auchindoun: Shadow Labyrinth

  •  Instance has been fully scripted and opened



  Auchindoun: Sethekk Halls

  •  Instance has been fully scripted and opened



 Auchindoun: Auchenai Crypts

  •  Instance has been fully scripted and opened



 Auchindoun: Mana-Tombs

  •  Instance has been fully scripted and opened



 Coilfang Reservoir: The Steamvault

  •  Instance has been fully scripted and opened



 Coilfang Reservoir: The Underbog

  •  Instance has been fully scripted and opened



 Coilfang Reservoir: The Slave Pens

  •  Instance has been fully scripted and opened



  Hellfire Citadel: Shattered Halls

  •  Instance has been fully scripted and opened



 Hellfire Citadel: The Blood Furnace

  •  Instance has been fully scripted and opened



 Hellfire Citadel: Hellfire Ramparts

  •  Instance has been fully scripted and opened



 Scarlet Monastery

  •  Instance has been fully scripted and opened



QUESTS
_______________________________________________________________________________________

  •  Ashen Verdict quests have been fixed
  •  Thieving Little Pluckers is fixed
  •  Salvaging The Remains respawn times and loot corrected
  •  SMASH BROODQUEEN added to the "Wanted" poster
  •  Introductions Are in Order is fixed
  •  Will Work For Food is fixed
  •  My Word is My Bond is fixed
  •  Three Princes is fixed
  •  Not So Fast! is fixed
  •  Corrections to daily quests in Tol'Barad Peninsula
  •  Counter-Plague Research is fixed
  •  Elemental Goo for Elemental Goo will now always drop off elementals
  •  Currency rewards from quests have been corrected
  •  Nibbler! No! is fixed
  •  A Present for Lila is fixed
  •  Ogrezonians in the mood is fixed




GENERAL
_______________________________________________________________________________________

  •  Flexible raid lockout system has been implemented
  •  Heart-seeker Blade is fixed
  •  Swift Flying Wisp will now be applied to ghost Night Elves in flying areas 
  •  Random item enchantments and properties have been fixed
  •  Maelstrom Portal has been corrected
  •  Encounter frames will now be added when the boss enters combat and removed upon death
  •  Ashen Band of Endless Destruction will now proc on hostile spells
  •  Tol'Barad portal will no longer cause a client crash when used
  •  Currency drops from creatures corrected
  •  Abandoned Adventurer's Satchel loot has been corrected
  •  Issue with buffs downscaling has been corrected
  •  Borean Tundra Frostberry Bush spawn time corrected
  •  Argent Peacekeeper will now fly as of changes in 4.0.1
  •  Maraudine Prisoner Manifest will now drop when player completed Three Princes
  •  Corrections to Archaeology implementation and Archaeology code
  •  Faction restrictions on portals have been corrected
  •  Hellscream's Reach Tabard is fixed
  •  Baradin's Wardens Tabard is fixed
  •  Spells and abilities gained from race and class specific quests will now have persistent restrictions
  •  Sea Gulls in Stormwind have been implemented and spawned
  •  Magister Bloodhawk is now immune to charm effects
  •  Anti-spam and anti-flood chat restrictions have been implemented
  •  Boss loot tables have been corrected
  •  Missing Lifeblood ranks have been added and corrected
  •  Spells awarded from quests have been revised and corrected
  •  World boss with no loot will now have a normal corpse decay time
  •  Solid Zephyrite has been added to Jewelcrafting trainers
  •  Buffs from food will no longer stack
  •  Energized Geode will now have correct level and will no longer award experience
  •  Onyxia Scale Cloak Leatherworking requirement is fixed
  •  Cogwheel Gems can now be purchased from vendors for Engineering supplies
  •  Overlord Runthak AI has been improved
  •  All prospecting loot has been revised and corrected
  •  Bulging Sack of Gold loot has been corrected
  •  Flame-Scarred Junkbox loot is fixed
  •  Brooding Darkwater Clam loot has been corrected
  •  All milling loot has been revised and corrected
  •  Faction leaders' health, stats, factions and respawn timers have been corrected




CORE
_______________________________________________________________________________________


  •  Significant performance optimization to map update function and smooth gameplay
  •  16 crash fixes
  •  21 exploit fixes
  •  Numerous structural changes
  •  Structural hybrid core adaptations
  •  Code cleanup