6/09/2011

CLASSES
----------------------------------------------------------------------------------------
Death Knight
[Bone Shield] will now correctly have a small internal cooldown
Applied only a 1.5 second cooldown to Death Knight runes when spell misses

Paladin
Fix implemented for [Paladin Teir10 Holy 2P Bonus]
[Paladin Teir10 Holy 4P Bonus] will now properly proc from [Holy Shock] healing

Shaman
[Stormstrike] casted by different casters will now properly stack
[Grounding Totem] effect will no longer proc when summoning another totem
[Spirit Walk] will now properly remove movement imparing effects from shaman

Warrior
[Bladestorm] will now grant immunity to Mind Control and other possession spells
[Recklessness] charges will no longer be consumed multiple times by one spell

Warlock
[Demonic Circle: Teleport] will no longer remove you from combat

Rogue
[Killing Spree] will now properly increase damage by 20%

Mage
Fixes to [Combustion]
Fixed damage scaling of mages Water Elementals
Water Elemental scales with 33% of mages spell power
Waterbolt scales with 83.33% of elementals spell power

DUNGEONS AND RAIDS
----------------------------------------------------------------------------------------
Icecrown Citedal
* Added exploit checks to Rotface
* Reduced the amount of Nightmare Clouds on Valithria encounter (effectively reducing healing bonus of players)
* Blood Queen Lana'thel's [Vampiric Bite] will now cast on the second highest threat target
* Blood Queen Lana'thel's [Pact of the Darkfallen] will now deal damage every 2 seconds instead of 0.5 seconds
* Further fixes to Blood Prince Council loot problems
* Rotface Encounter: Oozes will explode when big Oozes Merge, Despawn little Oozes if they spawned after Rotface dies
* Professor Putricide: Oozes will now reset threat before switching target
* Limited [Uncontrollable Frenzy] from Blood Queen Lana'thel to the Encounter room to prevent Exploits
* Icecrown Citadel mobs will now have Mind Control immunity
* Minor changes to the handling of all Icecrown bosses
* Further fixes to Lord Marrowgars Bone Spikes
* Several exploit fixes to Deathwing Saurfang encounter
* Lowered Valithria's add spawning timers
* Gunship vehicles have been removed until Gunship battle has been scripted
* Minor fix to Festergut to prevent evading during the encounter
* Fixed Lord Marrowgars [Coldflame] ticking twice instantly and ticking on spiked targets
* Implemented scripts for Sindragosa encounter, internal testing to be done

Pit of Saron
Respawned the Ice Wall, It will open when both Ick and Garfrost are dead
Tyrannus will be rendered unselectable until Garfrost and Ick are dead to prevent exploit

Molten Core
Corrections to the progression of Trash and Bosses to prevent exploits

The Oculus
Drake Vehicles have been corrected and their ultimate abilities can only be used after Mage-Lord Urom has been killed

Drak'Tharon Keep
Novos the Summoner will now only summon 4 Crystal handlers

Gundrak
Encounter Drakkari Colossus has been re-written

Halls of Reflection
Scripted and Enabled all aspects of the encounter
Fixed missing npc, creature spawns
Players will automatically accept the Halls of Reflection quest after killing Marwyn

Ulduar
Iron creatures will no longer drop gold

Vault of Archavon
Koralon the Flame Watcher encounter radius/combat reach has been increased

QUESTS
----------------------------------------------------------------------------------------
* [Reclusive Runemaster] has been scripted(Fixed)
* [Leave Nothing to Chance] has been scripted(Fixed)
* [Souls of the Decursed] has been scripted(Fixed)
* [Re-Cursive] has been scripted(Fixed)
* [At The Enemy's Gates] has been fixed
* Re-fixed [Mastery Of Melee] and [Mastery Of The Shield-Breaker]
* [Trust is Earned] has been fixed
* [The Ransacked Caravan] has been scripted(Fixed)
* [Falcon Versus Hawk] has been corrected
* [There Exists No Honor Among Birds] has been corrected
* [Retest Now] (all versions) script has been redone
* [The Thane of Voldrune]: Flamebringer has been corrected and will now only be possible to ride within the Voldrune region
* Iron Thane Quests: Golem Control Unit will only be possible to activate in Dun Argol
* [Defending Wyrmrest Temple] daily has been scripted
* [Fortunate Misunderstandings] will now have correct pre-requisites
* [To Rule The Skies] has been scripted(Fixed)
* [Towers of Certain Doom] has been fixed
* [Burn Skorn, Burn!] has been fixed
* [Burn Skorn, Burn!], [Towers of Certain Doom] and [Gruesome, But Necessary] will now require completion of [Operation: Skornful Wrath]
* [Just Following Orders] has been fixed
* [Not a Bug] has been fixed
* All Darkmoon Deck quests will now be repeatable
* [The End of the Line] has been corrected
* [Massacre At Light's Point] has been re-corrected
* [Bang a Gong] was only possible to complete on earlier client versions with a 10 hours limit after the first bang, and therefor is disabled
* Script updates to many other quests and corrections*

GENERAL
----------------------------------------------------------------------------------------
* Corrections to Item [Heartpierce] and [Heartpierce]
* Items [Death's Choice] and [Death's Verdict] (Including heroic versions) will now only proc from damage
* Max allowd Duel Radius increased for PvP Realm (Warsong)
* Beginning a Duel will now reset all cooldowns on Pvp Realm (Warsong)
* Fixes to Transports (Zepplines, Tram, Boat)
* [Winterfin Horn of Distress] will now work only in Borean Tundra, Howling Fjord and Dragonblight
* Stormwind City Guard will now have both female and male models
* [Summon Campaign Charger] will work only in The Court of Bones area
* Implemented [Argent Squire] / [Argent Gruntling] mounting check
* NPCs (Undead) should now be immune to Fear and Horror mechanics
* Corrections to NPC's disappearing from Transports
* City Guards will now ignore Feign Death and Vanish as intented
* Changes to Stealth / Invisibility handling
* Slime will no longer do damage in Ruins of Lordaeronn arena
* Fixes to Winterfin First Responder
* Freya's Elders will no longer drop gold and respawn timer has been increased
* Absorbed damage will no longer proc charge removal of some buffs (i.e. [Inner Fire] vs. [Power Word: Shield])
* Corrections to Tyrande Whisperwind AI
* [Fiery Blaze Enchantment] will no longer scale with Spellpower
* Prevented Charge from being used during flight
* Debuffs will now be removed upon entering Arena
* Fixes to totems to prevent them from being out of Line of Sight
* Corrections to combat log to prevent problems when player & pet teleport to a different map
* Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it
* Implemented hourly instance limit: players are limited to entering 5 instances per hour
* Fixed displaying Call to Arms for Isle of Conquest and Strand of the Ancients
* Fix issues with [Mind Control] that was allowing a player to keep interfering other players' movements using [Mind Vision]
* [Comet's Trail] now has a 45 second internal cooldown
* [Dislodged Foreign Object] (Including heroic) will now only proc from harmful spells
* [Foam Sword] can now only be used on players who wear another [Foam Sword]
* Spells [Flame Breath] and [Immolation] used by Wyrmrest Defender can be used only on dragonkins
* Wyrmrest Defender Mount will only be possible to ride in Wyrmrest Temple, the Dragon Wastes, Azure Dragonshrine, the Path of the Titans, or the Mirror of Dawn
* [Mysterious Egg] duration will now be in real time instead of in-game time
* [Crescent-Tail Skullfish] drop chance has been corrected
* Bleeding Hollow Tormentor will no longer be mind controllable preventing an exploit
* [Gauntlets of the Sea] will no longer scale from spellpower
* [Glyph of Dispel Magic] has been corrected, will no longer heal bosses
* Lightning Sentry will now be immune to Nature damage as intented
* Improved grouping algorithm when using Dungeon Finder
* Corrections to rating (dodge, parry, defense, ect) values
* Fixed issue with dungeon finder rewarding without all conditions met
* Alterac Valley's Captain Galvanger and Captain Balinda Stonehearth will no longer be immune to Stuns, but will be subject to diminishing returns as players
* Cows will now be visible again, this allows players to complete achievement To All The Squirrels I've Loved Before
* Fordragon Stallion will no longer be considered a vehicle
* Fixed vehicles with passengers not counting towards kill credit
* Players will now be removed from transports before teleporting to the graveyard
* Mammoth mount vendors no longer jump off the mount when talked to
* Corrections to interacting with dead creatures
* Achievements that players obtained through bugs have been removed from progress and are not obtainable until criteria's are supported
* Fixed "The Lurker Above" achievement
* Players will now exit the vehicle before dying
* Fixed [Bestial Wrath] immunities
* Fixed diminishing returns for temporary pets (Water Elemental, Feral Spirit, etc)
* [Stormchops] energy discharge will no longer scale with spellpower
* Set Oracle Faction Friendly, Honored, Set Wolvar Faction Honored. Needed for Oracles and Frenzyheart tribe quests
* Murloc Lurker will now cast Backstab only when behind the target
* Corrections to mail system to prevent items resending and erasing themselves.

CORE
----------------------------------------------------------------------------------------
* Further optimizations to character saving
* Corrections to Reputation Manager
* German Translations have been added
* Corrections to Pet Manager
* Further additions to GCD Manager (server side)
* Further additions and optimizations to Dungeon Finder
* Fixes and additions to Vehicle Manager
* Fixes to social manager (friends/ignores)
* Corrections to Login handler
* 7 Exploit fixes
* 9 Crash fixes

Source: Molten Wow